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Hangmanduino Update

I tried compiling Hangmanduino (see original post here) again using v 0021 of the Arduino IDE and found out quickly that things had changed. So I began troubleshooting and found that the WString library I was using was obsolete in the new IDE. Long story short, I was able to make a few adjustments to the code and got it up and running. Get the new code here (no need to download any additional libraries).

Enjoy!

Hangmanduino

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Hangmanduino

Hangmanduino is complete! A word is selected at random from a list of 10 words. This could be set higher, but for demonstration purposes, it’s 10. The user scrolls through the alphabet to select a letter using the potentiometer on the front of the case. To select a letter, the user pushes down on the potentiometer. Schematics, pictures of the build and demo video can be found below…click here to download the source code, but keep in mind you will need to download the string library as well to compile this code.

hangmanduino_5 hangmanduino_4

Hangman prototype…

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Hangman prototype…

Hangman Prototype

A few months ago I was wrestling with getting my 16×2 parallel LCD to work with an Arduino for a few hours, until I decided it had to be broken. All I was getting was garbled characters and solid blocks. A few months later, I picked it back up and did some more playing, and eventually got it working. Now to learn how to print custom characters to it…I learn by doing, so I decided to make a hangman program. Below are pictures of the perf-board rendition of a shield for connecting the LCD, a few potentiometers, a tactile switch and a speaker for noise-making fun. At this point the code works well, but I’ve got some ideas for improvement and a box is in the making. Perhaps I’ll even submit it to Brico Geek “Let Arduino Play” contest : )